Toy Story
Developer:
- Psygnosis
- Disney Interactive
- Craig Annis
- Steve Riding
- Jon Burton
- Andy Ingram
- Chris Stanforth
- Jon Burton
- Mike Follin
- Paul Hunter
- David Dootsan
- Andy Ingram
- Bev Bush
- James Cunlife
- Dave Burton
- Olivia Wade
- Tamara Holcomb
- Allister Brimble
- Toy Story
Platform:
- Super Nes
- 1993
- Platformer
- Single-player
🎮🎮🎮
Set in a world where Toys take on lives of their own, Woody and Buzz are lost in the "real world" and must work together to accomplish one mission: get back home! In 17 levels of 32 meg excitement, you make it happen!
Ride a rampaging Rex through a sea of hostile toys!
Defeat squeeze toy aliens and avoid the evil CLAW!
Ward of mutant toys with karate-chop Buzz!
🎮🎮🎮
Toy Story is a platformer hybrid game based on the Pixar film of the same name. The game is made up of 17 levels which vary in playstyle but have the player controlling one of the main characters from the franchise.
Along the way the story follows the film storyline closely and has levels which are loosely based on the plotline. You begin in Andy's room on the day of his birthday and the arrival of Buzz which begins the rivalry with Woody and starts the chain of events that ends up with them being lost.
The game features platformer style levels with collectibles aswell as some side scrolling levels, driving levels and even one in the first person perspective. Along the way there are also some boss battles such as Buzz at the gas station and The Claw!
Once all levels are complete the story finishes and the ending credits are rewarded.
Default layout:
Horizontal D-Pad: Move character
Vertical D-Pad: Press down to crouch
L: N/A
R: N/A
Horizontal D-Pad: Move character
Vertical D-Pad: Press down to crouch
L: N/A
R: N/A
X: Attack, Throw Pull Cord
Y: Attack, Throw Pull Cord
B: Jump
A: Jump
Select: N/A
Y: Attack, Throw Pull Cord
B: Jump
A: Jump
Select: N/A
Start: Pause/Confirm menu options
Toy Story - Gameplay Sample
Story and Gameplay - 3 point
Toy Story is an amazing children's film which was released in the 90's and spawned several film sequels and other franchise based items including a game on Super Nintendo and Gameboy.
This game allows you to step into the world of toys and play along side Andy's toys. Woody the sheriff is his favorite but that quickly changes at the end of the first level with the new arrival of Buzz, a high tech space ranger. Once they meet they become rivals and begin to compete for both Andy and the other toys favour, which leads them into a dangerous adventure.
The story is told in game with the use of static screens filled with text and images. There is quite a bit of reading between levels and it contains enough text to help push the story along in the right direction and explain what the goal is at the current point. Unfortunately the images and text aren't extremely clear and feel a bit outdated and blurry which isn't so appealing.
The gameplay changes several times within the plotline and it features some average platform levels alongside other genres like side scrollers and first person perspective. The best stages are found later in the game however one of these style changes can be found every couple of levels.
This game allows you to step into the world of toys and play along side Andy's toys. Woody the sheriff is his favorite but that quickly changes at the end of the first level with the new arrival of Buzz, a high tech space ranger. Once they meet they become rivals and begin to compete for both Andy and the other toys favour, which leads them into a dangerous adventure.
The story is told in game with the use of static screens filled with text and images. There is quite a bit of reading between levels and it contains enough text to help push the story along in the right direction and explain what the goal is at the current point. Unfortunately the images and text aren't extremely clear and feel a bit outdated and blurry which isn't so appealing.
The gameplay changes several times within the plotline and it features some average platform levels alongside other genres like side scrollers and first person perspective. The best stages are found later in the game however one of these style changes can be found every couple of levels.
Toy Story's controls are rather basic and even have two buttons assigned for some actions which makes it simplistic and rather mediocre until the genre styles kick in. The layout changes with the games but remains simple enough for easy gameplay.
The game is a single player only adventure which is ok because it has a good level of excitement within. Each level has a primary objective but also features collectibles which provide extra lives and continues.
Design and Difficulty - 2 points
Toy Story doesn't look very clean on screen and has sprites that looks blurry with pixels that are just messy. The characters do have some pretty cool animations that help bring them to life but it's not the prettiest.
The soundtrack is pretty cool and resonated with me because it reminded me of the movie songs, however the lyrics are removed and the sounds are more digitized. It is a bit weird that the first how there is no sounds on the start screen before the first button push.
It took me several attempts to finish this game and I would say it is easier than other Disney titles however some areas will provide some good challenges. It really varies challenge wise because each level plays differently and has their own objective but it doesn't really have any of those Disney roadblocks.
Fun and Summary - 👍+1
Toy Story is a really fun and enjoyable game that I thoroughly played and kind of like everything apart from the graphics and basic controls. The level changes are awesome and keep the game fresh which feels very rewarding for pushing further into the game.
It's a bit of drain on the eyes with all the reading and sloppy sprites but the story flows together with its stitched in static text screens. It's clear enough to present a solid plotline that is exciting all the way to the end.
This is one of the better Disney games and it feels different and almost untouched by the greedy Disney designers who ruined other titles with over the top difficulty and hard spots which are designed to keep you playing and not buying another title.
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